StartupEvents.registry('item', event => {

	event.create('deceasedcraft:rubber')
		.texture('deceasedcraft:item/rubber') 
		.maxStackSize(64)
		.rarity('rare')
		
		
	event.create('deceasedcraft:rubber_base')
		.texture('deceasedcraft:item/rubber_base') 
		.maxStackSize(64)
		.rarity('rare')
		

	event.create('deceasedcraft:resistant_fabric')
		.texture('deceasedcraft:item/resistant_fabric') 
		.maxStackSize(64)
		.rarity('epic')
		
	
	event.create('deceasedcraft:resistant_fiber')
		.texture('deceasedcraft:item/resistant_fiber') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:high_carbon_steel_alloy')
		.texture('deceasedcraft:item/high_carbon_steel_alloy') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:attachment_assembly_parts')
		.texture('deceasedcraft:item/attachment_parts') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_attachment_assembly_parts')
		.texture('deceasedcraft:item/attachment_parts_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:attachment_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		

	event.create('deceasedcraft:pistol_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_pistol') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_pistol_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_pistol_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:pistol_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:smg_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_smg') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_smg_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_smg_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		

	event.create('deceasedcraft:smg_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:shotgun_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_shotgun') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_shotgun_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_shotgun_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:shotgun_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		

	event.create('deceasedcraft:rifle_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_rifle') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_rifle_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_rifle_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:rifle_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:sniper_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_sniper') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_sniper_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_sniper_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:sniper_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		

	event.create('deceasedcraft:hmg_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_hmg') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_hmg_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_hmg_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:hmg_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:special_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_special') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:incomplete_special_assembly_parts')
		.texture('deceasedcraft:item/gun_parts_special_incomplete') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:special_assembly_parts_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:silica_dust')
		.texture('deceasedcraft:item/silica_dust') 
		.maxStackSize(64)
		.rarity('common')
		
		
	event.create('deceasedcraft:research_paper_1')
		.texture('deceasedcraft:item/research_paper_1') 
		.maxStackSize(64)
		.rarity('rare')
		
		
	event.create('deceasedcraft:research_paper_2')
		.texture('deceasedcraft:item/research_paper_2') 
		.maxStackSize(64)
		.rarity('rare')
		

	event.create('deceasedcraft:research_paper_3')
		.texture('deceasedcraft:item/research_paper_3') 
		.maxStackSize(64)
		.rarity('rare')
		

	event.create('deceasedcraft:research_paper_4')
		.texture('deceasedcraft:item/research_paper_4') 
		.maxStackSize(64)
		.rarity('rare')
		
		
	event.create('deceasedcraft:research_paper_5')
		.texture('deceasedcraft:item/research_paper_5') 
		.maxStackSize(64)
		.rarity('rare')
		
		
	event.create('deceasedcraft:research_book')
		.texture('deceasedcraft:item/research_book') 
		.maxStackSize(1)
		.maxDamage(4096)
		.rarity('epic')
		
		
	event.create('deceasedcraft:formula_x')
		.texture('deceasedcraft:item/formula_x') 
		.maxStackSize(1)
		.maxDamage(1024)
		.rarity('rare')
		
		
	event.create('deceasedcraft:x_factor')
		.texture('deceasedcraft:item/x_factor') 
		.maxStackSize(1)
		.maxDamage(4096)
		.rarity('rare')
		
		
	event.create('deceasedcraft:incomplete_basic_armor_component')
		.texture('deceasedcraft:item/incomplete_basic_armor_component') 
		.maxStackSize(64)
		.rarity('common')
		

	event.create('deceasedcraft:basic_armor_component')
		.texture('deceasedcraft:item/basic_armor_component') 
		.maxStackSize(64)
		.rarity('common')
		

	event.create('deceasedcraft:basic_armor_component_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('common')
		
		
	event.create('deceasedcraft:incomplete_intermediate_armor_component')
		.texture('deceasedcraft:item/incomplete_intermediate_armor_component') 
		.maxStackSize(64)
		.rarity('common')
		

	event.create('deceasedcraft:intermediate_armor_component')
		.texture('deceasedcraft:item/intermediate_armor_component') 
		.maxStackSize(64)
		.rarity('rare')
		

	event.create('deceasedcraft:intermediate_armor_component_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('rare')
		
		
	event.create('deceasedcraft:incomplete_advanced_armor_component')
		.texture('deceasedcraft:item/incomplete_advanced_armor_component') 
		.maxStackSize(64)
		.rarity('common')
		

	event.create('deceasedcraft:advanced_armor_component')
		.texture('deceasedcraft:item/advanced_armor_component') 
		.maxStackSize(64)
		.rarity('epic')
		
		
	event.create('deceasedcraft:advanced_armor_component_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('epic')
		
	event.create('deceasedcraft:gas_mask_blueprint')
		.texture('deceasedcraft:item/blueprint') 
		.maxStackSize(64)
		.rarity('rare')

	event.create('deceasedcraft:big_wheel')
		.texture('dragnvehicles:item/wheel') 
		.maxStackSize(64)
		.rarity('common')
})